![]() ![]() Looking to transform a 2D concept into a 3D character? Check out Stylized Characters in 3D taught by Hannah Kang. ![]() The character was just detailed enough that it would pose a challenge, but still doable if I pushed myself and made the most of class. It was beautiful, it was complex, and it had a back view, which really helped out. The moment I saw the design, I instantly knew I had to give it a shot. So in week 2, when we were supposed to start blocking the concept of our choosing, I instead continued my search and stumbled upon Viking Warrior by Kim Sunhong on ArtStation. I was paying a premium for this course and had this valuable opportunity to get one on one time with an industry professional, so I wanted to challenge myself and give it my all. To be honest, none of the initial concepts I brought to class hit the nail for me. These requirements include points such as “does the concept have hard surface elements?” and “is this concept going to challenge me in a way that I haven’t been pushed before?”, etc. In an attempt to make the most out of each character I tackle, I made a small list of guidelines that the concept I choose should meet. At first, the Viking concept was not actually part of my selection. Our first week’s assignment was to come up with a handful of concepts to sculpt. I recently finished a remote freelance contract as a Junior Character Artist with Stalwart Games, a game studio in LA, so I’ve been focused on personal projects these days to grow my portfolio and skillsets. I was lucky enough to contribute to Blue Sky Studios’ 2017 film Ferdinand as a Stereoscopic Technical Assistant. I spent a little bit of time freelancing in feature animation and advertising post-graduation. I started learning 3D at Rochester Institute of Technology, where I earned my BFA in Film and Animation (focusing on 3D Animation). I make stylized characters and props for games and animation. Hi! My name is James and I’m a 3D Character Artist from South Korea. Don’t miss this high-level breakdown of James’s process, including: ![]() ![]() 3D Artist James Hyun already has a solid foundation when it came to creating stylized 3D characters, but he wanted to push his craft under expert mentorship. ![]()
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